I pretty much disagree with your view:
I live and work in a developing nation that has millions of hungry children, but has millions more who eat enough and go to school regularly, but their families cannot even begin to consider purchasing a computer. There are others who are able to save up enough money to buy a 5 year old, "thrown away" desktop computer from Europe or the US for $100 which is guaranteed to work in the shop, but may break in 1 day. These used computers can be fine computers, but can also be expensive paperweights for a family that makes less than $100 per month (family may mean multiple married brothers and their children living in the same compound). These computers also use a lot of expensive electricity which may not work everyday.
I really don't know about the motives and real desires of all involved in OLPC project, but I do know that it is can meet a felt need in many places like where I live in South Asia. With it's power saving features, unique interaction with wireless networks, and low costs (among other things), it has the potential to be a very big advantage to the educated, but non-malnutritioned, children.
I have watched government and international money for food fall right into a black hole with no long term advantage (or often without any short-term value). So if you think giving money that could be diverted from a missile is a solution, then you haven't worked in the developing world. At least with OLPC, there is a physical asset that will be of value for several years, even if it doesn't meet it desired goal.
Showing posts with label olpc. Show all posts
Showing posts with label olpc. Show all posts
Monday, December 10, 2007
Re: One Laptop Per Child Doesn't Change the World
Labels:
olpc
Wednesday, November 14, 2007
Games that can educate: SimCity donated to OLPC project
The original SimCity game, which won numerous awards and paved the way for an immensely successful franchise, transforms the player into the mayor of a virtual city. The simulation encourages cultivation of problem-solving skills and requires users to plan elaborate city infrastructure and respond to the needs of virtual citizens. The idea of including SimCity on the OLPC XO laptop was conceived by Electronic Frontier Foundation cofounder and OLPC advisor John Gilmore.
Labels:
education,
edutainment,
games,
learning,
olpc
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